Area Damage: Placing points here will increase the player's Area Damage procs by 1% per point. A maximum of 50 points can be placed in this stat, capping out at 50%.The Utility category contains stats that provide the player several bonuses that can enhance their adventuring stats or other bonuses. A maximum of 50 points can be placed in this stat, capping out at 8255 HP/second. Life Regeneration: Placing points here will increase the player's Life Regeneration by 165.1 HP/second per point.A maximum of 50 points can be placed in this stat, capping out at 250%. Resist All: Placing points here will increase the player's Resistance to All Elements by 5% per point.A maximum of 50 points can be placed in this stat, capping out at 25% Armor: Placing points here will increase the player's Armor by 0.50% per point. Life%: Placing points here will increase the player's Hit Points by 0.50% per point. The Defense category contains stats that contribute to the player's overall defensive rating. A maximum of 50 points can be placed in this stat, capping out at 50%. Critical Hit Damage: Placing points here will increase the player's Critical Hit Damage by 1.00% per point.A maximum of 50 points can be placed in this stat, capping out at 5%. Critical Hit Chance: Placing points here will increase the player's chance to deal a Critical Hit by 0.10% per point.A maximum of 50 points can be placed in this stat, capping out at 10% Cooldown Reduction: Placing points here will increase the player's Cooldown Reduction by 0.20% per point.Attack Speed: Placing points here will increase the player's Attack Speed by 0.20% per point.The Offense category contains stats that contribute to the player's damage abilities. It is best to first place points in the Movement Speed stat until you reach the maximum 25%, followed by the next stat of your choice. TIP: Movement Speed is capped out at 25% for all players (excluding active abilities that increase movement speed).
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